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AI Insights · Timothy · October 2022

Top Boxing Games Performance in the UK for Q3 2022

In Q3 2022, the top boxing games in the UK showed varied performance in downloads, revenue, and active users, with notable trends across different metrics.

Top Boxing Games Performance in the UK for Q3 2022

During the third quarter of 2022, the top boxing games on a unified platform in the United Kingdom exhibited diverse performance metrics, reflecting user engagement and financial outcomes. The data, sourced from Sensor Tower, offers insights into weekly downloads, revenue, and active users for the leading titles.

MMA Manager 2: Ultimate Fight by Prey Studios saw a significant rise in weekly downloads, peaking at around 19K in early August before declining to approximately 1.8K by the end of September. Revenue for the game peaked at roughly $5.3K in the first week of August, gradually decreasing to about $1.5K by the end of the quarter. Active users followed a similar pattern, reaching a high of 21K in early August and dropping to around 7.5K by late September.

Real Boxing 2 from Vivid Games S.A. showed consistent performance with weekly revenue fluctuating between $1.9K and $2.7K throughout the quarter. Downloads saw a notable increase, hitting a peak of approximately 13K in late August. Active users also displayed a steady trend, peaking at 18K in the same period before tapering off to about 11.7K by the end of September.

Boxing Star: Real Boxing Fight by THUMBAGE experienced modest revenue, peaking at $1.6K in late July and gradually declining to $699 by the end of September. Downloads remained relatively stable, peaking at 1.7K in early August, while active users saw a gradual decline from 5.8K in early August to 4.2K by the end of September.

WWE Mayhem by Reliance Games showed varying trends in revenue, peaking at approximately $1.7K in late July and fluctuating around $1K for the rest of the quarter. Downloads were steady, with a peak of about 1.8K in mid-August. Active users ranged from 3K to 4.1K, showing consistent engagement.

Lastly, EA SPORTS™ UFC® 2 by Electronic Arts demonstrated strong engagement with a peak of 34K active users in late September. Weekly downloads peaked at around 9.5K in late July, with revenue fluctuating between $506 and $1.6K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022